

Whenever you go to deposit your cash, a golf swing-style meter appears with various percentages on it. The laundering process isn't automatic, though. The only way to protect your money is to go to a bank and launder it, which also lets you save your game. Your cash on hand is treated as dirty money, and when you die, you lose all the grams and dirty money on your person. The game keeps track of two different sums of money. Completing distribution is a great way to earn a lot of cash.dirty cash. During this process, gangs will show up and attempt to attack or take out your front businesses, but they're never too hard to deal with. But all you really do is drive around and run over boxes that give you money. Once you've stored some coke, you can then go on a distribution mission, which has you drive around to your various front businesses, ostensibly to deliver the coke you've accumulated. Around that point, you can start buying by the kilo and store those fat keys of powder in your warehouse. As you move up the food chain and take over entire neighborhoods, you get access to supply warehouses. Grams can be dealt on your own to street dealers or through your front businesses, though the street dealers usually give you more money for your product. Once that's done, you can get connected with the suppliers and purchase cocaine. Or, you can just go on what seems like an infinite number of side missions to help out coke suppliers, usually by defending them from attackers for a minute or two. The slightly goofy missions conspire to make the whole game feel disjointed and flippant. Another has you guarding a speedboat from a fixed gun position on a helicopter while it tries to find shark fins to make shark-fin soup for a wedding party at another restaurant. Some of the missions make perfect sense and fit with something Tony Montana would do, like defending a restaurant from attackers. That means you'll have to go on a mission. Business owners have specific tasks that you must complete before they'll sell. But you can't just waltz in and buy each business right away. You'll also need to buy businesses in each part of town, mainly so that you can use them as drug fronts, and you won't able to advance the story if you don't. These gangs are denoted by a skull on your map, and your task here is to roll up to the thugs, open fire, and not stop shooting until they're all dead. You take back the streets by going to war with gangs that have taken up residence in various parts of the neighborhood.

You start in Little Havana, and your goal is to take back that part of town so you can deal cocaine unabated by the other dealers that have risen during your three-month absence. You're given the open city of Miami to drive around right off the bat, though you'll be doing business in only one part of the city at a time.

It might not feel terribly true to the spirit of the film, but as a game, Scarface is functional. It's like the makers of the game watched the movie, picked out a few common words that Tony Montana would say (cock-a-roach, balls, f***, chico, and coño), and then set about writing dialogue that uses those words as often as possible. The whole experience feels flat and often self-conscious. Then you basically kill everyone who wronged you, all while talking about the need to have balls. In the game, the shock of losing his empire causes Tony to clean up his act and get off the yayo so he can start dealing again. In the film, you saw Tony Montana grow from a simple refugee to the king of the coke world. But if you can deal with that concept-you'll take control of Montana shortly after the "say hello to my little friend" line and orchestrate his getaway yourself-you'll find a foul-mouthed and bloody adventure that does next to nothing with the characters. It's likely that some fans of the film will never be able to get over that hump and will despise the game for existing in the first place.
WHERE TO BUY SCARFACE FOR PC MOVIE
Rewriting the ending to a movie just so you can justify a sequel is a tough pill to swallow, especially when you're dealing with an ending as memorable as the one in Scarface.
